At the Social Commitment department, we will strengthen our support to the communities where Siemens Gamesa operates with a long-term strategy to meet the Sustainable Development Goals (SDGs) of the United Nations to meet 2030 Agenda. We will focus on combating poverty, protecting the environment and promoting technological education, relying as much as possible on the company's volunteers.
Friday, 30 April 2021
Our objectives are linked to 3 areas of action:
• Combat poverty: We need to be part of the communities which we are presently helping and improving
• Protect the environment: To reduce CO2 emissions and mitigate the climate change effects. Specifically focussing on earth, oceans and seas
• Promote technological education: To build a higher-skilled workforce in the future
Aligned with the UN SDGS set in the 2030 Agenda. With the focus on SDG1 No poverty, SDG 4 Quality Education, SDG 13 Climate Action, SDG 14 Life Below Water, SDG 15 Life on land. Our action goes beyond the business
Social Commitment Policy establishes a long-term compromise to a conscious contribution to society.
4th SGRE Impact Project: 9 projects in 8 countries. A company-wide initiative that brings a positive change to the communities in which Siemens Gamesa operates while heightening the employee’s engagement. Every year, a SGRE employee can propose a community engagement project related to the SDG’s selected by the company.
• We have created The Forests of Siemens Gamesa. We have planted 100.000 trees in 17 forests in 9 countries, including the Amazon.
- Each mature tree sequesters an average of 22 kgs. of CO2 annually
• Our coastal clean-up in different countries helps to fight against human impact.
- River, beach, coastal pollution is a threat to biodiversity
- Over 3 billion people depend on the ocean for sustenance
• Digital Clean-up to decrease our digital footprint reducing 400 Tons of CO2
In line with our desire to meet society's need for technological advancement, we want to motivate and support students of all genders and backgrounds to consider the study of science, technology, engineering and mathematics (STEM).
1) Minecraft Education: Teaching young students about the importance of sustainable energy through the famous Microsoft Game.
2) Robotics First Lego League: A hands-on program to give students a chance to learn while creating and coding.
3) #HackSTEM: Hackathon to create a platform for digital education in 5 countries.
4) Agreements with Universities: Aalborg University (Denmark) and 4GUNE in 4 Basque faculties, with a challenge on energy transition and circular economy.
5) Award Siemens Gamesa SDSN: International competition on sustainable solutions for energy transition with university students.
6) #TeachingFuture: Siemens Gamesa employees motivate students to start their STEM career.
7) #Teens4STEM: Offering the opportunity to young students to engage and collaborate on new projects selected by Siemens Gamesa.
8) Meakeathon: Entrepreneurship and innovation seminar.
Volunteers as Stars. More than 80 employees help organize locally different volunteering events and motivate others to join the initiative.
Our program is intended to be transversal as it involves a wide range of social activities promoted by the company to improve the quality of life and the sustainability of its communities.
Siemens Gamesa funded the acquisition of medical supplies and food donations for coronavirus relief as well as psychological care. The donations were targeted at hospitals and communities where the company operates.