Diversity in STEM? No longer a wishful thinking

Madrid / 11 February 2022

A significant global gender gap has persisted throughout the years at all levels of science, technology, engineering and mathematics (STEM) disciplines across nearly all industries. Even though women have made tremendous progress toward increasing their participation in higher education, they are still under-represented in these fields.

Technological Education Program Officer
IRENA’s analysis finds that when it comes to roles in STEM in the renewable energy sector, women account for 28%, and only for 14% in the wind energy sector. At Siemens Gamesa, women account for 13% of the engineering jobs. 

There is no doubt that women face obstacles in finding employment in STEM roles. Diverse talent attraction and retention is a priority for Siemens Gamesa, and we are actively engaged in ensuring that our recruitment and hiring processes are inclusive at every stage, from attracting talent to making a hire.

Diversifying the energy workforce and ensuring that the workforce includes people from underrepresented groups is not only a moral and social imperative--it is a meaningful investment toward a just transition that drives measurable value and fuels growth.
Siemens Gamesa knows that investment in education always pays off
Diversifying the energy workforce starts in the classroom
That investment must start in the classroom, by attracting female future professionals from an early age to break down the perception that STEM is a boys' field. 

As a technological leader in renewable energy, Siemens Gamesa knows that investment in education always pays off, especially at a time when students turn their back on STEM.
In 2020, we created a videogame on Energy and Sustainability in Minecraft: Education Edition and launched a global robotics program with First Lego League.

To attract new talent to STEM, our long-term strategy is to show students, in particular girls, that those disciplines are not something abstract outside of our daily lives, but tools that empower us to make positive changes in society, starting with the fight against climate change.

Both programs are meant to be integrated in the classroom as an in-school activity giving every student a chance to discover his or her inner STEM, with a fun and rewarding activity that creates a positive perception of those disciplines.
Already in more than a thousand schools in 25 countries, we are experiencing exponential growth, which is evidence of the need for initiatives designed to reverse the downward trend in STEM vocations.
Robotics as a game changer​ ​

Launched in Germany, Spain, the United Kingdom and Mexico, robotics with First Lego League helps students develop early engineering skills by enhancing logic, problem solving, and innovation. So far, we already have reached more than 5,000 students in 85 schools.

In Mexico, Siemens Gamesa is providing scholarships to students in 18 schools

“To educate girls is to reduce poverty," said former UN Secretary- General Kofi Annan during the Global Campaign for Education in 2003.

In Mexico, Siemens Gamesa is providing scholarships to students in 18 schools throughout the country, with more than 2,000 girls participating. Among the role models of this initiative in Mexico is Arantza Méndez, a teenager studying mechatronics engineering who actively participates in First Lego League as a mentor. Arantza started robotics at the age of 7 during a summer camp. She realized robotics could solve and create almost everything.

“I have participated in hundreds of forums and competitions, the most recent one in Dubai at the International Astronautical Congress at the end of 2021,” she said. "There I realized that even with all the talent girls have in science, we must always go a step further to close this gap in STEM. We must be proactive, think ahead and not settle.”

But robotics is not only a way to learn new skills that will help students shine in their academic and professional careers, it is also a rewarding hobby during their formative years.

Siemens Gamesa promotes the inclusion of all types of talent in our industry
Robotics is key in formative years
More than five years ago Mario, Adriana, Nico, David, Marta, Jorge and Alejandro joined the FSINGENIUM Team, an ambitious and unique educational project that changed - and continues to change - the lives of boys and girls.

Based in Sarriguren (Spain), across the street from where Siemens Gamesa has its office in Navarre, they won in 2018 the Global Innovation Award of First Lego League celebrated in San José, in California. It was the first time that a team outside the United States won this category.
“An atmosphere of work, creativity, leadership and motivation was created that allowed these young people to develop their full intellectual and human potential”, said Fernando Sarría, promoter of the project.

These types of initiatives add to what we are doing at Siemens Gamesa to promote the inclusion of all types of talent in our industry.


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